MSI GeForce RTX 3080 Gaming X Trio review: A silent, face-melting behemoth

Big and badass

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Borderlands 3

Borderlands is back! Gearbox’s game defaults to DX12, so we do as well. It gives us a glimpse at the ultra-popular Unreal Engine 4’s performance in a traditional shooter.

borderlands 3 Brad Chacos/IDG

Strange Brigade

Strange Brigade is a cooperative third-person shooter where a team of adventurers blasts through hordes of mythological enemies. It’s a technological showcase, built around the next-gen Vulkan and DirectX 12 technologies and infused with features like HDR support and the ability to toggle asynchronous compute on and off. It uses Rebellion’s custom Azure engine. We test using the Vulkan renderer, which is faster than DX12.

strange brigade Brad Chacos/IDG

Total War: Troy

The latest game in the popular Total War saga, Troy was given away free for its first 24 hours on the Epic Games Store, moving over 7.5 million copies before it went on proper sale. Total War: Troy is built using a modified version of the Total War: Warhammer 2 engine, and this DX11 title looks stunning for a turn-based strategy game.

total war troy Brad Chacos/IDG

F1 2020

The latest in a long line of successful racing games, F1 2020 is a gem to test, supplying a wide array of both graphical and benchmarking options, making it a much more reliable (and fun) option that the Forza series. It’s built on the latest version of Codemasters’ buttery-smooth Ego game engine, complete with support for DX12 and Nvidia’s DLSS technology. We test two laps on the Australia course, with clear skies on and DLSS off.

f1 2020 Brad Chacos/IDG

Shadow of the Tomb Raider

Shadow of the Tomb Raider concludes the reboot trilogy, and it’s utterly gorgeous. Square Enix optimized this game for DX12, and recommends DX11 only if you’re using older hardware or Windows 7, so we test with DX12. Shadow of the Tomb Raider uses an enhanced version of the Foundation engine that also powered Rise of the Tomb Raider and includes optional real-time ray tracing and DLSS features.

sotr Brad Chacos/IDG

GTA V

This DX11 game that isn’t really a visual barn-burner like the (somewhat wonky) Red Dead Redemption 2, but still tops the Steam charts day in and day out, so we deem it more worthy of testing. RDR2 will melt your graphics card, sure, but GTA V remains so popular years after launch that upgraded versions of it will be available on the next-generation consoles. That’s staying power.

We test Grand Theft Auto V with all options turned to Very High, all Advanced Graphics options except extended shadows enabled, and FXAA. GTA V runs on the RAGE engine and has received substantial updates since its initial launch.

gta v Brad Chacos/IDG

Next page: Rainbox Six Siege, power and thermal benchmarks

At a Glance
  • The MSI GeForce RTX 3080 Gaming X Trio 10G slaps a monstrous cooler on Nvidia's monstrous enthusiast-class GPU, with spectacular results. It's powerful, yet cooler and nearly silent.

    Pros

    • Staggering performance upgrade vs. last gen
    • Excellent 4K and 1440p gaming
    • Ray tracing at 4K and 1440p
    • Ultra-fast GDDR6X memory
    • Very effective, almost silent cooler
    • HDMI 2.1, AV1 encoding, PCIe 4.0, 8K/30 fps capture
    • Reasonable $50 premium over MSRP

    Cons

    • Utterly massive in every dimension
    • Very high power consumption
    • 10GB of VRAM capacity may not be enough for 4K long-term
    • Plastic shroud, few extra features
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